

During each turn, you can choose to attack, use an item, form a pact with a monster (if it’s wild), escape the battle (if it’s against a wild monster), or switch your monsters. You can have up to eight monsters in your team at a time, the rest being sent into a monster box that can be accessed from any city or town. Monster Crown is a turn-based RPG where you can collect monsters and then use them in battle. And from there, you begin your long errand quest of travelling across the land, collecting monsters, battling other tamers, and wandering into the antagonist’s plot to control the world. Soon after you obtain your monster in the mail, your dad sends you on your way to the Humanism Kingdom to deliver a pearl to the king, claiming that it will help build up relations. And what kid doesn’t want their own monster? From that point, you eventually get the option to choose from five different monsters, one of them being recommended based on your answers to the quiz (but you don’t have to go with the recommended choice). One day, your dad decides to give you a comic that has a personality quiz attached, promising to give you your own monster. You play as a young teenager that lives with their family on a farm. Does Monster Crown accomplish what it set out to do? Let’s find out. Of course, though, it can be risky wandering into specific genres and attempting to “bring back the magic”, so to say. Growing from its initial Kickstarter campaign, Studio Aurum aimed to recapture the magic from those 90s games that we hold near and dear to our hearts. Wearing its inspirations clearly on its sleeves, Monster Crown is a monster collector/battler.
Monster crown switch code#
Review code used with many thanks to SOEDESCO

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